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India’s SuperGaming Valued at $100 Million After Series B raise

by SAH Special Correspondent
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India’s SuperGaming is leveling up — and this time, it’s taking Indus Battle Royale to the world.

The Pune- and Singapore-based studio, best known for hits like MaskGun, Battle Stars and Silly Royale, has closed a $15 million Series B funding round led by Skycatcher and Steadview Capital, pushing its valuation to around $100 million. Heavyweights like Andreessen Horowitz’s a16z Speedrun fund, Bandai Namco 021 Fund, Neowiz, Polygon Ventures and several Web3-focused backers have also joined the fray, alongside returning investors from its $5.5 million Series A in 2021.

The money will bankroll an ambitious international push, starting with a Latin America launch for Indus Battle Royale through Brazilian esports giant LOUD.GG. SuperGaming is also doubling down on SuperPlatform, its proprietary backend tech that powers large-scale multiplayer games — even on low-end devices — in emerging markets.

For CEO Roby John, the investment marks a turning point. “India’s role in gaming is shifting from consumer to innovator,” he says. “Indus is just the beginning. The deeper mission is to empower the ecosystem with tech that lets developers everywhere build at scale.”

SuperGaming’s tech-first approach has already earned it industry recognition, with Indus winning Google Play’s “Best Made in India” award in 2024 and clocking more than 9 million downloads. Now, the studio is moving deeper into Web3, partnering with B3 GameChain to create its own Layer-3 blockchain for asset ownership and interoperability across games.

With over 200 million installs across its portfolio, 120 staff, and a growing list of global partners, SuperGaming is playing a long game — one where India doesn’t just make games for its own market, but competes for players everywhere.

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